Skip to content

Stew It

Game Designer, Gameplay Programmer
- VR - JavaScript - AFrame - GitHub -

Players are grouped together within the chef’s ring where they must use the tools at their disposal to recreate real-life recipes before the timer runs out!


Along with my participation in the design of the experience, it was my responsibility to develop player interactions and gameplay systems. This encompassed the integration of picking up and dropping objects, as well as the development of the chopping system. I also fleshed out development of the recipe progression system – adding ingredients to the stew, plating it, and delivering it to the customer.